แสดงบทความที่มีป้ายกำกับ painting แสดงบทความทั้งหมด
แสดงบทความที่มีป้ายกำกับ painting แสดงบทความทั้งหมด
วันพฤหัสบดีที่ 1 พฤศจิกายน พ.ศ. 2555
Digital Tutors - Creative Development - Sculpting Models for Illustration in ZBrush
วิดีโอสอนการ Scuplting ด้วยโปรแกรม Zbrush ให้งานออกมาเหมือนภาพ Illustration สอนละเอียดกว่า 11 ชม. 2DVD ราคาพิเศษ
Digital-Tutors – Creative Development – Sculpting Models for Illustration in ZBrush
Advanced | 11h 50m | Project Files 249 MB | Required Software: ZBrush 4R3, Photoshop CS5
In this ZBrush tutorial we will learn how to create a female sculpt. It is important to learn and know the principal shapes for anatomy. Without this basic shape, a sculpture will never have the strong base to support the detail we add while sculpting and painting our pores and wrinkles. Throughout this tutorial, you will be able to have a more critical eye for how important silhouette is and how important it is to spend some time on the early stages of the sculpting process.
ป้ายกำกับ:
Illustration,
painting,
Photoshop CS5,
sculpt,
sculpting,
ZBrush 4R3
วันจันทร์ที่ 29 ตุลาคม พ.ศ. 2555
Digital Tutors - ZBrush and Mudbox Integration
วิดีโอสอนการทำงานร่วมกันของโปรแกรม Sculpting ระหว่าง ZBrush and Mudbox
Digital-Tutors – ZBrush and Mudbox Integration
Intermediate | 0h 47m | Required Software: ZBrush 4R3, Mudbox 2013, Maya 2012
In this course, we will discuss methods for transferring ZBrush projects to Mudbox and Mudbox projects to ZBrush. ZBrush and Mudbox are both powerful sculpting and painting applications that can be found in pipelines across the industry. They each offer unique tools and workflows for creating very detailed models and textures. Depending on your application of choice, there may come a time when you need to transfer a project in progress to the other program. Perhaps a model is being passed on by a colleague who’s been working in ZBrush or Mudbox and you’d like to continue working on it in the other application. Or there may be tools or particular workflows you’d like to take advantage of by transferring your projects. This course goes over the process for rebuilding projects, complete with subdivision levels and textures, in ZBrush and Mudbox. We’ll talk about different ways of transferring geometry and sculpted detail. We’ll go over methods for transferring textures back and forth and discuss the recreation of layers in both applications. Whether you need to take a project from ZBrush to Mudbox, or from Mudbox to ZBrush, you’ll have a much better idea of some of the issues involved and how you can make that transfer as smooth as possible.
Run Time Release Date
Introduction and project overview Lesson 1
Introduction and project overview 01:16 July 1, 2012
Reconstructing ZBrush levels in Mudbox Lesson 2
Reconstructing ZBrush levels in Mudbox 14:00 July 1, 2012
Reconstructing Mudbox levels in ZBrush Lesson 3
Reconstructing Mudbox levels in ZBrush 05:19 July 1, 2012
Transferring PolyPaint in ZBrush to Paint Layers in Mudbox Lesson 4
Transferring PolyPaint in ZBrush to Paint Layers in Mudbox 06:07 July 1, 2012
Transferring Paint Layers in Mudbox to PolyPaint in ZBrush Lesson 5
Transferring Paint Layers in Mudbox to PolyPaint in ZBrush 05:08 July 1, 2012
Transferring layer-based detail Lesson 6
Transferring layer-based detail 07:02 July 1, 2012
Transferring data through an external application Lesson 7
Transferring data through an external application 08:21 July 1, 2012
ป้ายกำกับ:
Maya 2012,
Mudbox,
Mudbox 2013,
painting,
sculpting,
subdivision,
ZBrush,
ZBrush 4R3
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