แสดงบทความที่มีป้ายกำกับ Autodesk 3ds Max 2013 แสดงบทความทั้งหมด
แสดงบทความที่มีป้ายกำกับ Autodesk 3ds Max 2013 แสดงบทความทั้งหมด
วันอังคารที่ 30 ตุลาคม พ.ศ. 2555
Digital Tutors - Character Interaction in 3ds Max
วิดีโอสอนอนิเมชั่น การทำให้ตัวละครมีปฏิกิริยาต่อสิ่งต่างๆ สำหรับโปรแกรม 3ds max
Digital-Tutors – Character Interaction in 3ds Max
Intermediate | 5h 02m | Project Files 86 MB | Required Software: Autodesk 3ds Max 2013
In this set of 3ds Max tutorials you will learn how to animate a multi-character interaction in 3ds Max. We’ll first explore the planning phase of this project, which should always come first, and then dive right in and built the performance entirely, from start to finish, learning skills that can be applied to any character. We’ll also discuss the benefits of choosing suitable rotation orders for control objects, and learn way to overcome gimbal lock interpolations. By the end of the tutorial, you will have attained the set of skills needed to animate fun and believable character interactions!
Run Time Release Date
Introduction and project overview Lesson 1
Introduction and project overview 01:05 August 1, 2012
Working with thumbnails Lesson 2
Working with thumbnails 01:28 August 1, 2012
A look at the control rig Lesson 3
A look at the control rig 04:38 August 1, 2012
Starting the animation Lesson 4
Starting the animation 10:03 August 1, 2012
Finish blocking in the villain's initial attack Lesson 5
Finish blocking in the villain's initial attack 12:25 August 1, 2012
Roughing in the point at which the villain is struck Lesson 6
Roughing in the point at which the villain is struck 10:46 August 1, 2012
Tweaking the shoulders Lesson 7
Tweaking the shoulders 09:42 August 1, 2012
Continuing our work on the villain's fall Lesson 8
Continuing our work on the villain's fall 10:38 August 1, 2012
Animating the villain falling to the floor Lesson 9
Animating the villain falling to the floor 15:30 August 1, 2012
Finishing the villain's extremes Lesson 10
Finishing the villain's extremes 15:30 August 1, 2012
Solidifying each extreme of the villain Lesson 11
Solidifying each extreme of the villain 04:17 August 1, 2012
Starting on the heroine's blocking pass Lesson 12
Starting on the heroine's blocking pass 09:26 August 1, 2012
Blocking in the anticipation to the heroine's counterattack Lesson 13
Blocking in the anticipation to the heroine's counterattack 12:56 August 1, 2012
Animating the counterattack Lesson 14
Animating the counterattack 11:13 August 1, 2012
Following through after the counterattack Lesson 15
Following through after the counterattack 13:50 August 1, 2012
Wrapping up the heroine's extremes Lesson 16
Wrapping up the heroine's extremes 10:48 August 1, 2012
Refining the initial attack of the villain Lesson 17
Refining the initial attack of the villain 10:57 August 1, 2012
Fixing the fluidity of the villain's next attack Lesson 18
Fixing the fluidity of the villain's next attack 03:44 August 1, 2012
Tweaking the villain's fall Lesson 19
Tweaking the villain's fall 12:07 August 1, 2012
Adding drag to the villain's legs as they fall to the floor Lesson 20
Adding drag to the villain's legs as they fall to the floor 02:50 August 1, 2012
Finalizing the villain's torso Lesson 21
Finalizing the villain's torso 11:58 August 1, 2012
Polishing the movements of the villain's head Lesson 22
Polishing the movements of the villain's head 09:13 August 1, 2012
Finishing the villain's right leg Lesson 23
Finishing the villain's right leg 08:35 August 1, 2012
Completing the villain's left leg Lesson 24
Completing the villain's left leg 07:40 August 1, 2012
Wrapping up the villain's left arm Lesson 25
Wrapping up the villain's left arm 09:28 August 1, 2012
Finishing the animation of the villain Lesson 26
Finishing the animation of the villain 08:37 August 1, 2012
Smoothing out the heroine as she blocks the attack Lesson 27
Smoothing out the heroine as she blocks the attack 12:15 August 1, 2012
Fixing the anticipation to the heroine's counterattack Lesson 28
Fixing the anticipation to the heroine's counterattack 04:37 August 1, 2012
Completing the counterattack Lesson 29
Completing the counterattack 08:28 August 1, 2012
Finalizing the heroine's center of gravity Lesson 30
Finalizing the heroine's center of gravity 06:15 August 1, 2012
Finishing the movements of the heroine's torso Lesson 31
Finishing the movements of the heroine's torso 05:04 August 1, 2012
Completing the animation of the heroine's head Lesson 32
Completing the animation of the heroine's head 05:59 August 1, 2012
Completing the heroine's left arm Lesson 33
Completing the heroine's left arm 09:50 August 1, 2012
Finishing the animation Lesson 34
Finishing the animation 10:39 August 1, 2012
วันอาทิตย์ที่ 28 ตุลาคม พ.ศ. 2555
Digital Tutors - Introduction to CAT in 3ds Max
วิดีโอสอน CAT ในโปรแกรม 3ds Max
Run Time: 2h 56m
Release Date: August 1, 2012
Author: Delano Athias
Required Software: Autodesk 3ds Max 2013
In this set of 3ds Max tutorials we will delve into 3ds Max's Character
Animation Toolkit plugin. We'll start by learning how to create a wide
variety of rigs instantly using CAT's standard rig presets. We'll then
learn tips and techniques for creating our own CAT rig. We also cover
skinning, and afterwards learn how to save our rig as a custom preset
with accessories. We'll learn about CAT IK/FK capabilities, and cover
efficient animation techniques. We'll delve into CATMotion to generate
and edit automated walk cycles, and finally conclude the course by
exploring CAT's muscle system, learning how it can be used to enhance
deformations, as well as how to add jiggle effects to the muscle for
more realism. By the end of the tutorial, you'll have the skillset to
use CAT confidently.
Introduction and project overview Lesson 1
Introduction and project overview 01:16 August 1, 2012
What's CAT? Lesson 2
What's CAT? 11:44 August 1, 2012
How CAT's IK/FK systems operate Lesson 3
How CAT's IK/FK systems operate 10:05 August 1, 2012
Designing a custom CAT rig Lesson 4
Designing a custom CAT rig 12:49 August 1, 2012
CAT naming conventions Lesson 5
CAT naming conventions 05:45 August 1, 2012
Finishing our custom skeleton Lesson 6
Finishing our custom skeleton 17:05 August 1, 2012
Adding controls to a CAT rig Lesson 7
Adding controls to a CAT rig 10:07 August 1, 2012
Cleaning up the transforms of a CAT rig Lesson 8
Cleaning up the transforms of a CAT rig 12:11 August 1, 2012
IKTarget controls Lesson 9
IKTarget controls 08:25 August 1, 2012
Skinning workflows for CAT rigs Lesson 10
Skinning workflows for CAT rigs 11:13 August 1, 2012
Saving your custom CAT rig as a preset Lesson 11
Saving your custom CAT rig as a preset 06:06 August 1, 2012
CAT animation workflows Lesson 12
CAT animation workflows 12:30 August 1, 2012
Adjustment layers and animation layer properties Lesson 13
Adjustment layers and animation layer properties 10:16 August 1, 2012
Saving CAT animations and poses Lesson 14
Saving CAT animations and poses 06:57 August 1, 2012
Delving into CATMotion Lesson 15
Delving into CATMotion 21:22 August 1, 2012
Working with CAT's muscle objects Lesson 16
Working with CAT's muscle objects 09:21 August 1, 2012
Adding jiggle effects to a muscle object Lesson 17
Adding jiggle effects to a muscle object 09:23 August 1, 2012
Homepage: http://digitaltutors.com/11/training.php?pid=768
ป้ายกำกับ:
3ds Max,
Animation,
Autodesk 3ds Max 2013,
CAT,
CAT IK/FK,
CATMotion,
Digital Tutors
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