แสดงบทความที่มีป้ายกำกับ 3ds max แสดงบทความทั้งหมด
แสดงบทความที่มีป้ายกำกับ 3ds max แสดงบทความทั้งหมด

วันพุธที่ 31 ตุลาคม พ.ศ. 2555

CG-Blog - Blue Villa - Full Training


วิดีโอสอน 3 บท เพื่อเรียนรู้การทำงานของ V-ray + Project file ครบ
Software : 3ds max

CG-Blog – Blue Villa – Full Training

Relevant topics covered:

3 lessons designed by a V-Ray Licensed Instructor?
1h 20mins narrated HD Videos
Complete with files and V-Ray settings
Analisys of the light contributes
How to use V-Ray IES as primary light
Use V-Ray Dome and Plane
Create the correct light hierarchy
Why use exponential color mapping + VFB
Professional workflow: lighting 1 by 1
Fix overlapped faces
Fix Light Cache imperfections
V-Ray IES and V-Ray Light Materials
How V-Ray Light Materials works
Compesate exposure
Simulate water pool
Increase reflections with IOR
Lights underwater
Affect Shadows option
Create a reflection map form the diffuse
How reflection maps work
What is ExtraTex channel
How to use it for Ambien Occlusion pass
Improve irradiance map and light cache
What is “noise threshold” for final renders
Composite AO with photoshop
Add flares effects

วันอังคารที่ 30 ตุลาคม พ.ศ. 2555

Digital Tutors - Character Interaction in 3ds Max


วิดีโอสอนอนิเมชั่น การทำให้ตัวละครมีปฏิกิริยาต่อสิ่งต่างๆ สำหรับโปรแกรม 3ds max

Digital-Tutors – Character Interaction in 3ds Max

Intermediate | 5h 02m | Project Files 86 MB | Required Software: Autodesk 3ds Max 2013

In this set of 3ds Max tutorials you will learn how to animate a multi-character interaction in 3ds Max. We’ll first explore the planning phase of this project, which should always come first, and then dive right in and built the performance entirely, from start to finish, learning skills that can be applied to any character. We’ll also discuss the benefits of choosing suitable rotation orders for control objects, and learn way to overcome gimbal lock interpolations. By the end of the tutorial, you will have attained the set of skills needed to animate fun and believable character interactions!


     Run Time     Release Date
    Introduction and project overview        Lesson 1
Introduction and project overview     01:05     August 1, 2012
    Working with thumbnails        Lesson 2
Working with thumbnails     01:28     August 1, 2012
    A look at the control rig        Lesson 3
A look at the control rig     04:38     August 1, 2012
    Starting the animation        Lesson 4
Starting the animation     10:03     August 1, 2012
    Finish blocking in the villain's initial attack        Lesson 5
Finish blocking in the villain's initial attack     12:25     August 1, 2012
    Roughing in the point at which the villain is struck        Lesson 6
Roughing in the point at which the villain is struck     10:46     August 1, 2012
    Tweaking the shoulders        Lesson 7
Tweaking the shoulders     09:42     August 1, 2012
      Continuing our work on the villain's fall        Lesson 8
Continuing our work on the villain's fall     10:38     August 1, 2012
      Animating the villain falling to the floor        Lesson 9
Animating the villain falling to the floor     15:30     August 1, 2012
      Finishing the villain's extremes        Lesson 10
Finishing the villain's extremes     15:30     August 1, 2012
      Solidifying each extreme of the villain        Lesson 11
Solidifying each extreme of the villain     04:17     August 1, 2012
      Starting on the heroine's blocking pass        Lesson 12
Starting on the heroine's blocking pass     09:26     August 1, 2012
      Blocking in the anticipation to the heroine's counterattack        Lesson 13
Blocking in the anticipation to the heroine's counterattack     12:56     August 1, 2012
      Animating the counterattack        Lesson 14
Animating the counterattack     11:13     August 1, 2012
      Following through after the counterattack        Lesson 15
Following through after the counterattack     13:50     August 1, 2012
      Wrapping up the heroine's extremes        Lesson 16
Wrapping up the heroine's extremes     10:48     August 1, 2012
      Refining the initial attack of the villain        Lesson 17
Refining the initial attack of the villain     10:57     August 1, 2012
      Fixing the fluidity of the villain's next attack        Lesson 18
Fixing the fluidity of the villain's next attack     03:44     August 1, 2012
      Tweaking the villain's fall        Lesson 19
Tweaking the villain's fall     12:07     August 1, 2012
      Adding drag to the villain's legs as they fall to the floor        Lesson 20
Adding drag to the villain's legs as they fall to the floor     02:50     August 1, 2012
      Finalizing the villain's torso        Lesson 21
Finalizing the villain's torso     11:58     August 1, 2012
      Polishing the movements of the villain's head        Lesson 22
Polishing the movements of the villain's head     09:13     August 1, 2012
      Finishing the villain's right leg        Lesson 23
Finishing the villain's right leg     08:35     August 1, 2012
      Completing the villain's left leg        Lesson 24
Completing the villain's left leg     07:40     August 1, 2012
      Wrapping up the villain's left arm        Lesson 25
Wrapping up the villain's left arm     09:28     August 1, 2012
      Finishing the animation of the villain        Lesson 26
Finishing the animation of the villain     08:37     August 1, 2012
      Smoothing out the heroine as she blocks the attack        Lesson 27
Smoothing out the heroine as she blocks the attack     12:15     August 1, 2012
      Fixing the anticipation to the heroine's counterattack        Lesson 28
Fixing the anticipation to the heroine's counterattack     04:37     August 1, 2012
      Completing the counterattack        Lesson 29
Completing the counterattack     08:28     August 1, 2012
      Finalizing the heroine's center of gravity        Lesson 30
Finalizing the heroine's center of gravity     06:15     August 1, 2012
      Finishing the movements of the heroine's torso        Lesson 31
Finishing the movements of the heroine's torso     05:04     August 1, 2012
      Completing the animation of the heroine's head        Lesson 32
Completing the animation of the heroine's head     05:59     August 1, 2012
      Completing the heroine's left arm        Lesson 33
Completing the heroine's left arm     09:50     August 1, 2012
      Finishing the animation        Lesson 34
Finishing the animation     10:39     August 1, 2012

วันเสาร์ที่ 27 ตุลาคม พ.ศ. 2555

VisCorbel - Kitchen Deluxe


วิดีโอสอนการ modeling และ rendering ห้องครัว ด้วยโปรแกรม 3ds max และ V-ray 2DVD ราคาพิเศษ

VisCorbel – Kitchen Deluxe

Advanced | 14h 23m | Project Files 605 MB | Required Software: 3ds Max 2009 or higher + V-Ray + Photoshop

More than 14 hours long, fully narrated video. That’s how long it takes to make a high quality production work in the real world for real clients.
It’s not a super polished piece you would work on for weeks or months – that would be unrealistic to put on video. Instead it is a very good example of a production work you can produce in a couple of days.

The only little detail I used a ready-made model for is the vase with flowers – the rest is modeled from scratch and captured on video.

You get 2 scenes for a price of one! First is the classic, wood version and the second one is modern, chic, black+chrome version.
I also show you how to quickly transform the scene from one into another.