วันอังคารที่ 30 ตุลาคม พ.ศ. 2555

Digital Tutors - Creative Development - Texturing a Realistic Human in Maya and ZBrush

วิดีโอสอนการทำ Texture ผิวหนังมนุษย์แบบสมจริง ด้วยโปรแกรม   Maya and ZBrush


Digital-Tutors – Creative Development – Texturing a Realistic Human in Maya and ZBrush

Run Time: 1h 46m | Release Date: August 1, 2012 | Author: Cory Cosper 
Required Software: Maya 2012, ZBrush 4R2, Photoshop CS3

In this tutorial we will be learning about the steps and processes involved in creating a realistic character portrait. Throughout the course we will be learning advanced techniques and workflows behind creating photorealistic skin textures and shaders. We will talk about sculpting the model and what to look for when developing your character’s appearance, as well as setting up lights and cameras for our final composition.


     Run Time     Release Date
    Introduction and project overview     Lesson 1
Introduction and project overview     00:50     August 1, 2012
      Developing the look of our character     Lesson 2
Developing the look of our character     17:05     August 1, 2012
      Adding asymmetry to our model     Lesson 3
Adding asymmetry to our model     07:16     August 1, 2012
      Painting a realistic skin map     Lesson 4
Painting a realistic skin map     09:17     August 1, 2012
      Setting up our camera and lights     Lesson 5
Setting up our camera and lights     16:33     August 1, 2012
      Adding hair to our character     Lesson 6
Adding hair to our character     10:44     August 1, 2012
      Texturing our character with images     Lesson 7
Texturing our character with images     10:31     August 1, 2012
      Shading our inorganic elements     Lesson 8
Shading our inorganic elements     07:51     August 1, 2012
      Using subsurface scattering        Lesson 9
Using subsurface scattering     14:04     August 1, 2012
      Compositing our final image     Lesson 10
Compositing our final image     12:34     August 1, 2012

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